Insights on the Blockchain in Media, Advertising and Entertainment Global Market to 2027 – U.S. Market is Estimated at $145 Million – ResearchAndMarkets.com

DUBLIN–(BUSINESS WIRE)–The “Blockchain in Media, Advertising, and Entertainment: Global Strategic Business Report” report has been added to ResearchAndMarkets.com’s offering.

The global market for Blockchain in Media, Advertising, and Entertainment estimated at US$473.5 Million in the year 2020, is projected to reach a revised size of US$16.5 Billion by 2027, growing at a CAGR of 66.1% over the analysis period 2020-2027.

Large Enterprises, one of the segments analyzed in the report, is projected to record 65.2% CAGR and reach US$9.2 Billion by the end of the analysis period.

Taking into account the ongoing post pandemic recovery, growth in the Small & Medium Enterprises segment is readjusted to a revised 67.4% CAGR for the next 7-year period.

The U.S. Market is Estimated at $145 Million, While China is Forecast to Grow at 62.9% CAGR

The Blockchain in Media, Advertising, and Entertainment market in the U.S. is estimated at US$145 Million in the year 2020. China, the world’s second largest economy, is forecast to reach a projected market size of US$2.6 Billion by the year 2027 trailing a CAGR of 62.9% over the analysis period 2020 to 2027.

Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at 59.5% and 56.3% respectively over the 2020-2027 period. Within Europe, Germany is forecast to grow at approximately 44.6% CAGR.

Select Competitors (Total 32 Featured) –

  • Accenture
  • ARK
  • Auxesis Group
  • AWS
  • Bigchaindb
  • Bitfury
  • Bloq
  • Brainbot Technologies
  • BTL
  • Clearcoin

What’s New for 2022?

  • Global competitiveness and key competitor percentage market shares
  • Market presence across multiple geographies – Strong/Active/Niche/Trivial
  • Online interactive peer-to-peer collaborative bespoke updates
  • Access to digital archives and Research Platform
  • Complimentary updates for one year

Key Topics Covered:

I. METHODOLOGY

II. EXECUTIVE SUMMARY

1. MARKET OVERVIEW

  • Influencer Market Insights
  • World Market Trajectories
  • Impact of Covid-19 and a Looming Global Recession
  • Blockchain in Media, Advertising, and Entertainment – Global Key Competitors Percentage Market Share in 2022 (E)
  • Competitive Market Presence – Strong/Active/Niche/Trivial for Players Worldwide in 2022 (E)

2. FOCUS ON SELECT PLAYERS

3. MARKET TRENDS & DRIVERS

4. GLOBAL MARKET PERSPECTIVE

III. MARKET ANALYSIS

IV. COMPETITION

For more information about this report visit https://www.researchandmarkets.com/r/43ec3z

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